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  2. Code generation (compiler) - Wikipedia

    en.wikipedia.org/wiki/Code_generation_(compiler)

    Code generation (compiler) In computing, code generation is part of the process chain of a compiler and converts intermediate representation of source code into a form (e.g., machine code) that can be readily executed by the target system.

  3. Pseudorandom noise - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_noise

    A pseudo-noise code (PN code) or pseudo-random-noise code (PRN code) is one that has a spectrum similar to a random sequence of bits but is deterministically generated. The most commonly used sequences in direct-sequence spread spectrum systems are maximal length sequences, Gold codes, Kasami codes, and Barker codes. See also. Barker code; Gold ...

  4. High Capacity Color Barcode - Wikipedia

    en.wikipedia.org/wiki/High_Capacity_Color_Barcode

    High Capacity Color Barcode (HCCB) is a technology developed by Microsoft for encoding data in a 2D "barcode" using clusters of colored triangles instead of the square pixels conventionally associated with 2D barcodes or QR codes.

  5. Comparison of documentation generators - Wikipedia

    en.wikipedia.org/wiki/Comparison_of...

    Comparison of documentation generators. The following tables compare general and technical information for a number of documentation generators. Please see the individual products' articles for further information.

  6. Digital pattern generator - Wikipedia

    en.wikipedia.org/wiki/Digital_pattern_generator

    PC-based digital pattern generators are connected to a PC through peripheral ports such as PCI, USB, and/or Ethernet (see, for example, the "Wave Generator Xpress" from Byte Paradigm, connected through USB). They use the PC as a user interface for defining and storing the digital patterns to be sent.

  7. MSX - Wikipedia

    en.wikipedia.org/wiki/MSX

    Early MSX emulators were often based on the code of the pioneer fMSX, a portable MSX emulator by Marat Fayzullin. Many emulators removed Fayzullin's Z80 emulation code entirely in later versions to avoid legal problems, as at the time fMSX was not free software .