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  2. Random seed - Wikipedia

    en.wikipedia.org/wiki/Random_seed

    Random seed. A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator . For a seed to be used in a pseudorandom number generator, it does not need to be random. Because of the nature of number generating algorithms, so long as the original seed is ignored, the rest of the values that ...

  3. Lavarand - Wikipedia

    en.wikipedia.org/wiki/Lavarand

    Lavarand, also known as the Wall of Entropy, was a hardware random number generator designed by Silicon Graphics that worked by taking pictures of the patterns made by the floating material in lava lamps, extracting random data from the pictures, and using the result to seed a pseudorandom number generator. [1]

  4. Pseudorandom binary sequence - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_binary_sequence

    A pseudorandom binary sequence (PRBS), pseudorandom binary code or pseudorandom bitstream is a binary sequence that, while generated with a deterministic algorithm, is difficult to predict [1] and exhibits statistical behavior similar to a truly random sequence. PRBS generators are used in telecommunication, such as in analog-to-information ...

  5. QR code - Wikipedia

    en.wikipedia.org/wiki/QR_code

    The QR code system was invented in 1994, at the Denso Wave automotive products company, in Japan. The initial alternating-square design presented by the team of researchers, headed by Masahiro Hara, was influenced by the black counters and the white counters played on a Go board; the pattern of position detection was found and determined by applying the least-used ratio (1:1:3:1:1) in black ...

  6. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  7. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generated in Commodore 64 BASIC, using the code 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. A related form of flipping a coin for each cell is to create an image using a random mix of forward slash and backslash characters. This doesn't generate a valid simply connected maze, but rather a selection of closed loops and unicursal passages.