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Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software. Software.
Visual Studio Code, also commonly referred to as VS Code, [9] is a source-code editor developed by Microsoft for Windows, Linux, macOS and web browsers. [10] [11] Features include support for debugging, syntax highlighting, intelligent code completion, snippets, code refactoring, and embedded version control with Git.
CodeRoom is an open source project with the purpose of creating a distraction-free code editor with customisable highlighting schemes. The latest version of Marave supports syntax highlighting. [16] Sublime Text supports a distraction-free full-screen view.
OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
VSDC Free Video Editor is a non-linear editing (NLE) application developed by Flash-Integro LLC. The program is capable of processing custom resolutions, including high-resolution footage such as 4K UHD, 3D and VR 360-degree videos.
Lightworks is a freemium non-linear editing system (NLE) for editing and mastering digital video. It was an early developer of computer-based non-linear editing systems, and has been in development since 1989.
Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; acronym for KDE Non-Linear Video Editor) is a free and open-source video editing software based on the MLT Framework, KDE and Qt. The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.
Complete editor and photo organizer suite; similar features and menus to other software from Serif; available as economy version or in bundle with clipart, effects, public domain image library; made for easy use
Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...
Radiosity (computer graphics) Scene rendered with RRV [1] (simple implementation of radiosity renderer based on OpenGL) 79th iteration. The Cornell box, rendered with and without radiosity by BMRT. In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that ...