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A game creation system is a consumer-targeted game engine and a set of tools for rapid game design. Learn about the history, features, and genres of game creation systems, such as GameMaker, Unity, and Roblox.
Roblox is a free-to-play platform where users can create and play games of various genres using Lua. It has over 164 million monthly active users, a virtual currency called Robux, and hosts events such as BloxCon and Bloxy Awards.
A game engine is a tool to implement video games without building everything from scratch. This page lists various game engines by name, programming language, release year, scripting, cross-platform, 2D/3D orientation, target platform, notable games, license and notes.
GDevelop is a cross-platform game creation system that uses event-based visual programming and a built-in asset store. It allows users to create games without coding, and supports web, local, mobile, and HTML5 platforms.
Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It hosts user-generated games that are designed for an older teen and adult audience and allows users to code using the Lua programming language.
Super Mario Maker is a 2015 platform game and game creation system that allows players to create and share courses based on the styles of four Super Mario games. The game was released for Wii U and Nintendo 3DS, and has a sequel for Nintendo Switch.
ZZT is an action-adventure puzzle game and a game creation system developed by Tim Sweeney for MS-DOS. It allows users to make and play grid-based worlds with objects, scripts, and sounds using ZZT-OOP language.
Horizon Worlds is an online virtual reality game with an integrated game creation system developed and published by Meta Platforms. It allows users to explore, create and socialize in various worlds, and watch live events such as sports and music.