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Rebecca Moore in 2016, wearing her Rachel Carson Award medal. Rebecca Moore (born 1955) [1] is an American software engineer, director of Google Earth, and director and founder of the Google Earth Outreach and Google Earth Engine computer mapping projects. [2]
LithTech is a game engine developed by Monolith Productions and comparable with the Quake and Unreal engines. Monolith and a number of other video game developers have used LithTech as the basis for their first-person shooter games.
Brian A McClendon (born 1964) is an American software executive, engineer, and inventor. [1] He was a co-founder and angel investor in Keyhole, Inc., a geospatial data visualization company that was purchased by Google in 2004 [2][3] to produce Google Earth. Keyhole itself was spun off from another company called Intrinsic Graphics, of which McClendon was also a co-founder. McClendon was ...
Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Google Earth Engine is a cloud computing platform for processing satellite imagery and other geospatial and observation data. It provides access to a large database of satellite imagery and the computational power needed to analyze those images. [95]
SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
The Encyclopedia of Earth is a component of the larger Earth Portal (part of the Digital Universe project), which is a constellation of subject-specific information portals that contain news services, structured metadata, a federated environmental search engine, and other information resources. The technology platform for the Encyclopedia of Earth is a modified version of MediaWiki, which is ...
Engine Earth-4 is the graphics engine used in Earth 2160. It is a 3D engine developed to make a highly detailed environment and AI. [3] It also has a hardware version that supports pyrotechnic and lighting effects. [3] It was developed by Mariusz Szaflik.