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  2. Wikipedia, the free encyclopedia

    en.wikipedia.org/wiki/Main_page

    Qalaherriaq (c. 1834 – 1856) was an Inughuit hunter from Cape York in northwestern Greenland.Born around 1834 and baptized Erasmus Augustine Kallihirua, he was taken aboard the British barque HMS Assistance in 1850 as an interpreter during the search for Franklin's lost expedition.

  3. Samsung Galaxy Buds series - Wikipedia

    en.wikipedia.org/wiki/Samsung_Galaxy_Buds_series

    Earbuds size: 17.0 x 20.9 x 21.1 mm Earbuds weight: 5g Case size: 50 x 50.2 x 27.8 mm Case weight: 41.2g Network: Bluetooth 5.2 Sensors: Acceleration sensor, hall sensor, proximity sensor, touch sensor. Battery: Earbuds: Li-Ion 61mAh Case: Li-Ion 472mAh Charging: Wireless charging (WPC's magnetic induction method)

  4. Pandya Store - Wikipedia

    en.wikipedia.org/wiki/Pandya_Store

    Pandya Store (transl. Shop of the Pandyas) is an Indian Hindi-language television family drama series that premiered from 25 January 2021 to 26 May 2024 on Star Plus. It streams digitally on Disney+ Hotstar .

  5. macOS version history - Wikipedia

    en.wikipedia.org/wiki/MacOS_version_history

    Since macOS 11.2.3, it is no longer possible to install iOS apps by default from an IPA file instead of the Mac App Store on Apple silicon Macs, which now requires third-party software to unlock the functionality. [80] [81] Big Sur introduced Rosetta 2 to allow 64-bit Intel applications to run on Apple silicon Macs. However, Intel-based Macs ...

  6. Apple headphones - Wikipedia

    en.wikipedia.org/wiki/Apple_headphones

    Apple EarPods, introduced on September 12, 2012 Earbuds that shipped with the second generation iPod Touch and third generation iPod Shuffle. Apple Inc. has produced and sold headphones since 2001, available for standalone purchase and bundled with iPhone (until 2020) and iPod (until 2022) products.

  7. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    The store's contents were hand-curated until Epic opened the store to self-publishing, starting with a beta of these features in August 2021. [ 1 ] [ 37 ] Epic's staff will still need to approve games for the store, a process that "mostly focus[es] on the technical side of things and general quality", according to Tim Sweeney.

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