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A game creation system is a consumer-targeted game engine and a set of tools for rapid game design. Learn about the history, features, and genres of game creation systems, such as GameMaker, Unity, and Roblox.
Roblox is a free-to-play platform where users can create and play games of various genres using Lua. It has over 164 million monthly active users, a virtual currency called Robux, and hosts events such as BloxCon and Bloxy Awards.
A game engine is a tool to implement video games without building everything from scratch. This page lists various game engines by name, programming language, release year, scripting, cross-platform, 2D/3D orientation, target platform, notable games, license and notes.
GDevelop is a cross-platform game creation system that uses event-based visual programming and a built-in asset store. It allows users to create games without coding, and supports web, local, mobile, and HTML5 platforms.
Core is a free-to-play online video game platform with an integrated game creation system, developed by Manticore Games. It hosts user-generated games that are designed for an older teen and adult audience and allows users to code using the Lua programming language.
Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS.
Roblox Studio is a game creation system developed by Roblox Corporation. It allows users to create and publish Roblox games, which can then be played by other users. Learn about its history, features, scripting, templates, plugins, and usage.
Super Mario Maker is a 2015 platform game and game creation system that allows players to create and share courses based on the styles of four Super Mario games. The game was released for Wii U and Nintendo 3DS, and has a sequel for Nintendo Switch.
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