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  2. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2]

  3. Ray Combs - Wikipedia

    en.wikipedia.org/wiki/Ray_Combs

    Raymond Neil Combs Jr. (April 3, 1956 – June 2, 1996) was an American stand-up comedian, actor and game show host. He began his professional career in the late 1970s. His popularity on the stand-up circuit led to him being signed as the second host of the game show Family Feud in its second run and first revival.

  4. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    Gaming can both be entertainment as well as competition, as a new trend known as electronic sports is becoming more widely accepted. In the 2010s, video games and discussions of video game trends and topics can be seen in social media, politics, television, film and music.

  5. The Best Gaming Monitors to Help You Crush the Competition - AOL

    www.aol.com/lifestyle/best-gaming-monitors-help...

    To select the best gaming monitors, I consulted reviews and references from product experts across the internet, including sites like Tom’s Hardware, RTings, and TechSpot. I researched product ...

  6. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. [1] AI in video games is a distinct subfield and ...

  7. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    The following table lists the top ten highest-grossing video games of the decade, in terms of worldwide revenue (including buy-to-play, free-to-play, pay-to-play, digital purchases, microtransactions and subscriptions) across all platforms (including mobile, PC and console platforms).